Tuesday, 9 December 2008

Monday, 8 December 2008

Taking a swig

While animating the scene where our character takes a swig of his drink I used a video from the game Team Fortress 2 of a character doing the same thing as reference and help me animate the sequence...


Thursday, 27 November 2008

Hut Finished & Progress Update

Finally after several days I have managed to texture the entire hut. All that I need to do to it now is add a light from the inside.



Overall I only have the metal poles at the harbour and the box and barrell storages left to texture then I'm virtually done.

Wednesday, 26 November 2008

Texturing Update

Archway all stoned and bricked up. At this point all I need to do texture-wise is the rest of the hut, the storage, rest of the archway and metal pilars on the harbour. Not much left to do and right on task...

Rendered Ramp

After the texturing of the crates, barrells and ramp I was able to bump map it and render the scene...

Monday, 24 November 2008

Rendered Barrells

Today I textured, bump mapped and rendered two of the barrells i plan on using on my section...


Friday, 21 November 2008

Crates

ompilation of the textured crates complete with labels...