Wednesday, 19 November 2008
Flying Welshman... again
And now Lewis takes the scene on the Flying Welshman's front sail. Since he's part Welsh I thought I'd stick on the front for a little while..
The Flying Welshman
In my recent adventure with the Flying Welshman I firstly started sorting out the crows nest. I gave it some metal rings and studs and a simple lambert colouring to identify the wood (not final).
Tuesday, 18 November 2008
Telescope
Begun the construction of the telescope of which one of our characters is going to use to view the environment and the other character. Used a lattice to distort it and give it a more unusual look...
Monday, 17 November 2008
A New Boat
After some time of manufacturing images of boats i returned to the subject and created a newer version. In this version I wanted to make it look a little more spiky and more sinister. Also the boat will be the vessel from which one of our characters will be using a telescope to follow the other character and scan our entire environment.
Storage Hut
In the corner i created a storage place where more crates and barrells can be stored away. Rather than make each individual plank of wood I used a single cube and modified it to look like several planks nailed together...
Hut Chimney
Managed to lay down a chimney for my hut on the harbour using blocks with modified vertexs...
New Notion for a Narrative
Earlier today me, Dan and Alec (Simon wasn't able to make the meeting) spoke with Jared and through the talks of ideas and what we plan to achieve we came up with a new idea for a narrative...We spoke of an idea of a man in the crows nest of the big ship sitting at sea with a telescope. Through him we could show a second-person persecptive of our character walking through the environment as well as a first person perspective of the character within and interacting with the environment.
Through changing between the perspectives we could achieve both an inside view of the environment as well as a wide range view from the man in the crows nest. Also this would mean that certain parts of the animated character could be made less tedious as the character won't always be viewed from close up but rather from a distance and sometimes maybe not even at all for a few seconds. Here below shows an uncompleted version of our environment and the potential view of the man in the crows nest to see everything on our currently agreed route for the character...
Through changing between the perspectives we could achieve both an inside view of the environment as well as a wide range view from the man in the crows nest. Also this would mean that certain parts of the animated character could be made less tedious as the character won't always be viewed from close up but rather from a distance and sometimes maybe not even at all for a few seconds. Here below shows an uncompleted version of our environment and the potential view of the man in the crows nest to see everything on our currently agreed route for the character...
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